Fido Rewards Event
February 2012
In the Fido Rewards Event project, I coordinated the work of four programmers, managing the production timeline alongside the project manager and account director. My responsibilities included programming the front-end game in JavaScript while the team focused on the complex e-commerce workflow.
Production Highlights
- Experimented with CSS "3D transforms" for the first time, simulating page changes to create a more engaging user experience.
- Achieved a speed effect by combining 3D rotation with opacity changes, masking any visual faults through the rapid animation.
- Optimized the game for mobile play, though sound was disabled due to the limited audio support on iPhones at the time.
- Enhanced the game’s dynamism with six light flashing effects (Blinking, Following, Crossing, Pair Blinking, Rotating, Chasing) during idle states, keeping the visual engagement high.
- Navigated the complexity of overlaying sprites in a 3D visual environment, carefully optimizing sprite sizes to ensure smooth animations and prevent jerky motion.
Technologies
and other proprietary technologies